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Seek & Sail is a pirate-themed deck-builder with roguelike elements from LamaGlamaGames, released on PC in March 2026. You lead a crew of sailors in turn-based naval battles, building a deck that reflects each crew member’s unique abilities. The game blends resource management with tactical positioning, as you upgrade your team, collect relics, and adapt to procedurally generated challenges. Its mix of card mechanics and strategy makes it feel like a tabletop RPG with digital polish. Ideal for fans of calculated combat and character customization, it’s a compact experience that packs depth into its single-player campaigns.
Each session revolves around recruiting sailors with distinct roles and abilities, which you combine into a deck. Battles unfold in a hex-based grid where positioning determines which cards you draw. You’ll juggle offensive, defensive, and utility actions while managing resources like morale and ship durability. Upgrades and relics alter mechanics permanently, pushing you to experiment with builds. A typical run lasts 1-2 hours, balancing exploration for new cards with combat challenges. The roguelike structure means no two playthroughs feel the same, though late-game scaling can feel uneven compared to early progression.
PlayPile users rate it 4.3/5, with 68% completing the core campaign. Average playtime is 14h30m, and community moods lean adventurous (72%) and nostalgic (58%). Reviews praise the “deck-building done right” and “strategic depth shines in naval combat.” Critics note the learning curve for card synergies but appreciate the 32 achievements, which take ~15h to 100% (all sailors and relics unlocked). Achievement completion is high (81% of trackable goals), though some players find relic RNG inconsistent. The Steam community highlights its “tight feedback loop” but wishes for multiplayer options.
Seek & Sail is a solid choice for $19.99, especially if you enjoy methodical deck-building and tactical planning. Its 32 achievements and 15h 100% completion time make it re-playable for completionists, but the single-player focus and lack of co-op limit broader appeal. While not fresh, the game’s blend of roguelike variety and card-based strategy earns it a place in strategy and indie collections. Skip if you prefer fast-paced action, this one rewards patience and careful resource management.
Game Modes
Single player
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