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Shadow of the Moonlight is a dark fantasy visual novel from developer Tinelis. Set in a medieval world, it casts you as a privileged heir figuring out family secrets while chasing revenge. The story blends political intrigue, moral dilemmas, and survival challenges, with choices shaping your path from noble scion to outlaw. Its narrative-driven gameplay focuses on dialogue decisions, exploration, and resource management. Released on PC in 2026, it’s a single-player experience that leans into slow-burn storytelling and atmospheric worldbuilding. If you want a game where every conversation carries weight and consequences linger long after the screen fades, this is your pick.
The game alternates between turn-based dialogue scenes and survival mechanics. You’ll navigate branching conversations to build alliances or enemies, then manage inventory and stamina during stealth missions or combat. Choices in early chapters lock you into specific playstyles, diplomacy, brute force, or subterfuge. Sessions often blend tense decision-making with slower, text-heavy exploration. Mini-games pop up during combat, testing timing and strategy, though they rarely last more than a few minutes. The core loop hinges on balancing relationships, uncovering clues, and surviving threats. With no multiplayer, it’s a solo journey that rewards careful planning over reflexes.
Community ratings average 72% positive, with 60% of players completing the base story. Average playtime clocks in at 15 hours, though 20% report over 30 hours due to branching paths. Mood tags lean heavily on “suspenseful” and “emotional,” with 45% labeling it “dark.” One review praises “nuanced character arcs,” while another criticizes “predictable twists.” Completion rates dip to 50% for full endings, suggesting tough decision trees. Players with 100% achievements spend 25% longer than average. Critics note inconsistent pacing but call the writing “ambitious.”
Shadow of the Moonlight is a niche pick for fans of slow, story-rich experiences. Priced at $39.99, it offers 12-20 hours of core gameplay, with extensions for completionists. The 45 achievements add replayability but aren’t essential. While its deliberate pace and moral ambiguity might frustrate some, the game excels at making tough choices feel impactful. If you prioritize narrative over action and don’t mind a winding path to closure, it’s a solid investment. Skip it if you prefer fast-paced or straightforward stories.
Game Modes
Single player
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