Shattered Horizon
Shattered Horizon

Shattered Horizon

Futuremark Futuremark December 4, 2009
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72

Metacritic

75

IGDB

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About Shattered Horizon

Shattered Horizon is a 2009 first-person shooter from Futuremark that reimagines space combat in zero gravity. Set after a moon explosion scatters debris across Earth’s orbit, you fight for control of asteroids, moon rocks, and derelict space stations. It’s a PC-only indie title that leans into its sci-fi setting with physics-based movement and environments. While the 32-player multiplayer mode was a bold experiment, the game’s legacy hinges on its novelty. Critics gave it mid-range scores (Metacritic 72, IGDB 75), but its dated visuals and niche mechanics keep it from broader appeal.

Gameplay

The core hook is free-floating combat using a rocket pack. You can glide between surfaces, strafe in any direction, and use momentum to reposition quickly. Weapons feel weighty but lack precision in three dimensions, forcing you to adapt tactics on the fly. Multiplayer maps are cluttered with asteroids and wreckage, creating chaotic firefights where aim is secondary to positioning. Single-player campaigns are sparse, focusing on wave survival or objective-based missions. Controls are simple but mastering 3D movement takes time. Sessions often end in disorientation or accidental collisions with obstacles, balancing intensity with frustration.

What Players Think

PlayPile users rate it 7.4/10, with 31% completing the game. Average playtime is 14 hours, skewed by short campaigns and multiplayer attrition. Moods are split: 43% nostalgic, 31% chill, and 16% fun. Reviews praise the “fresh take on FPS mechanics” but note “floaty, inconsistent shooting.” Completion rates dip sharply after Chapter 3 (38% drop-off). Multiplayer servers are nearly extinct, but solo play remains for fans of physics-driven shooters. Critics in 2009 called it “ambitious but flawed,” a sentiment echoed in 2023 community threads.

PlayPile's Take

Shattered Horizon is a $19.99 curiosity for FPS purists. It has 20 achievements, averaging 1.7 hours to unlock, but many require multiplayer participation. The zero-G combat is inventive but dated; modern titles handle 3D movement better. It’s worth a try for nostalgia or physics enthusiasts, but avoid expecting polish. Stick to solo modes unless you want to tackle ghost servers. Its legacy is more concept than execution.

Game Modes

Single player, Multiplayer

IGDB Rating

75.0

RAWG Rating

2.7

Screenshots

5

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