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You build a team of demons and assign them to battle based on their skill sets. Each unit reacts to combat situations through traits that shape how they attack or defend, making placement as crucial as raw power. Over time you can merge underperforming demons into more formidable ones, though even weaker units can turn the tide if used correctly. The challenge grows as the game progresses, with enemies becoming more aggressive as a looming full moon event reshapes the battlefield. The fusion system lets you experiment with team compositions while maintaining a clear strategic purpose. Enemy scaling ties directly to your progress, creating a constant push between adaptation and resource management. Launching December 2024 on PC, Android, and web, the game leans into tactical depth without requiring complex mechanics. Early playtests suggest the balance between unit customization and risk of failure keeps matches tense even when the odds seem stacked.
Game Modes
Single player
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