Sim Hospital

Sim Hospital

Dao Studio Dao Studio November 4, 2025
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About Sim Hospital

Sim Hospital by Dao Studio is a management simulator launching November 4, 2025, for PC. You design hospital layouts, hire staff, and balance budgets while treating patients with varying conditions. The game emphasizes staff training, resource allocation, and crisis management. Set in a realistic healthcare environment, it tracks metrics like patient wait times and infection rates. With single-player focus, the core loop revolves around optimizing efficiency during emergencies. Ideal for fans of logistical planning and healthcare systems, it promises 40+ hours of gameplay from early access reports.

Gameplay

Each session starts with a blank hospital grid. You place exam rooms, labs, and staff stations, then assign nurses and doctors. Patients queue automatically, requiring triage decisions based on symptoms. Minute-to-minute, you monitor queues, adjust staffing, and upgrade equipment. Emergencies like fires or outbreaks force rapid pivots, redirecting patients or rationing supplies. Staff training unlocks specialties, but overworking teams increases error risks. The UI is cluttered but functional, with tabs for finances, staff moods, and equipment statuses. Sessions often stretch 2+ hours, balancing long-term planning with reactive problem-solving.

What Players Think

PlayPile users rate Sim Hospital 89% with 72% completing the base story. Average playtime is 45 hours, skewed by 20% replaying for achievements. Community moods are 62% relaxed, 28% frustrated, and 10% overwhelmed. Reviewers praise depth: “Training surgeons feels like a long-term investment” but criticize unclear UI feedback. Critics on Metacritic average 83/100, highlighting satisfying systems but stiff early-game tutorials. Achievement completion at 78% suggests moderate difficulty, with 150+ milestones tracking everything from zero patient deaths to curing a pandemic.

PlayPile's Take

Sim Hospital is $29.99 with 150 achievements, offering high reusability for systems enthusiasts. It struggles with accessibility but rewards patience, especially in later stages where efficient layouts drastically cut costs. Not for casual players craving instant gratification, its slow burn suits those who enjoy optimizing workflows. The price is fair for a dense sim, though first-timers might want a tutorial overhaul. Stick with it past 20 hours and you’ll master a rewarding, if grind-heavy, hospital ecosystem.

Game Modes

Single player

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