Sin & Punishment: Star Successor
Sin & Punishment: Star Successor

Sin & Punishment: Star Successor

Treasure Nintendo October 29, 2009
WiiUWiiShooter
87

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About Sin & Punishment: Star Successor

Sin & Punishment: Star Successor is a rail shooter developed by Treasure for Wii U and Wii. Released in 2009, it lets players take control of either Isa or Kachi, fighting through levels as a mix of ground and aerial combat. The game blends tight shooting with vertical movement, letting you dodge, melee, and unleash special attacks. Enemies range from swarms to massive bosses, and a multiplier system rewards aggressive play. It supports co-op, multiplayer, and online leaderboards. With a Metacritic score of 87, it’s a high-energy arcade experience that leans into Treasure’s signature polish. Perfect for fans of old-school rail shooters who want a bit of variety in their run-and-gun chaos.

Gameplay

The core loop revolves around moving along a rail while strafing laterally and vertically to avoid attacks. You can switch between ground and air combat by equipping different weapons, which changes how you approach waves of enemies. Melee combos work well for close quarters, while special attacks clear crowds. Bosses demand precise dodges and timing. The multiplier system adds urgency, staying alive while landing hits keeps your score climbing. Controls are tight, with optional two-player co-op adding a layer of chaos. Sessions last 30-60 minutes, depending on difficulty, and the online leaderboard encourages repeated playthroughs. It’s fast, flashy, and demands reflexes, with minimal slowdown even during intense firefights.

What Players Think

Critics praised the game’s tight mechanics and visual flair. The 87 Metacritic score reflects its reputation as one of the best rail shooters of its era. PlayPile data shows 62% of players finish the campaign, averaging 12 hours with 87% of achievements unlocked. Community moods lean nostalgic and competitive, with frequent mentions of co-op mode’s fun. Reviews highlight the “fluid combat” and “replayable boss designs” but note the niche appeal. Average playtime peaks at 14 hours, with 34% of players replaying levels for score improvements. The game’s lack of modern updates and exclusive Wii/Wii U support limit its reach, but diehard fans still praise its polish.

PlayPile's Take

This is a definitive pick for rail shooter purists. While its Wii/Wii U exclusivity hurts accessibility, the gameplay remains sharp and addictive. At $19.99, it’s a low-risk buy for those with compatible hardware. Achievements reward aggressive playstyles, and co-op is a standout feature. However, its niche design might frustrate newcomers expecting more open movement. If you miss the adrenaline of 1990s arcade shooters but want a bit of modern flair, this is a solid investment. Not a genre-definer, but a well-executed throwback.

Game Modes

Single player, Multiplayer, Co-operative

IGDB Rating

80.8

RAWG Rating

4.3

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