
Loading critic reviews...
Finding deals...
Finding live streams...
Six Seals is a psychological horror adventure game from developer Horrawr, released on December 29 2025 for PC. Set in a labyrinthine pharaonic tomb, it forces players to navigate shifting environments while managing six cursed seals. Every decision, whether to advance or retreat, alters the state of these seals, directly influencing the path to freedom or a spiraling descent into madness. With minimal combat and no multiplayer, the game focuses on environmental storytelling and tense decision-making. It’s a short but intense experience, designed for players who enjoy atmospheric puzzles and high-stakes narrative branching.
You spend most of the game moving through dimly lit corridors, observing subtle environmental cues to decide your next step. Each choice, like opening a door or retreating to a safer path, alters the six seals displayed in your inventory, which decay or strengthen based on your actions. The mechanics revolve around risk assessment: advancing may unlock progress but risks breaking a seal, while hesitation often leads to traps or sealed exits. The camera slowly pans to emphasize claustrophobia, and controls are intentionally sluggish to heighten tension. Sessions rarely last more than an hour, but the game resets progress if seals are lost, pushing players to experiment with different decision trees.
Six Seals holds a 92% PlayPile community rating and 82% critic score. Players average 4.5 hours, with 78% completing the base story. Eerie (95%) and tense (89%) are the most common moods reported. One user wrote “Every shadow feels deliberate, like the walls are judging you.” Another noted “The pacing is relentless, no time to breathe.” The 25 achievements include tracking seal states and surviving specific sequences. Only 18% of players have 100% completion, suggesting high replayability. Critics praise its “brutal narrative design” but some find the lack of save points frustrating.
Six Seals is a must-play for fans of punishing psychological horror. Its short playtime and high difficulty make it less suited for casual gamers, but the 78% completion rate shows it’s beatable with patience. The $29.99 price tag feels fair given the dense atmosphere and replay value. While the lack of traditional save points may turn off some, the achievement system and branching outcomes justify repeated attempts. It’s a polarizing title but undeniably bold, perfect if you crave games that weaponize anxiety as a core mechanic.
Game Modes
Single player
Loading achievements...
Finding similar games...
Checking Bluesky...