Soba's Gunpaw

Soba's Gunpaw

Evrac Studio Evrac Studio November 14, 2025
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About Soba's Gunpaw

Soba’s Gunpaw is an indie simulator that blends bullet-hell combat with incremental progression. Made by Evrac Studio and released November 14, 2025, it’s available on PC and Mac. The core loop is simple: shoot enemies, gather resources, and spend them on a large skill tree. Players take control of a customizable character who blasts through waves of foes, collecting energy to unlock upgrades. The game prioritizes quick bursts of action over complex systems. Ideal for sessions under an hour, it’s a bite-sized mix of chaos and strategy.

Gameplay

Each session starts with a wave of enemies descending on your screen. You use WASD to move and left-click to fire, aiming to clear the field while avoiding damage. Collected energy drops are spent on the skill tree, which branches into offense, defense, and utility. Upgrades like faster firing or resource multipliers compound over time, making later waves feel explosive. A typical run lasts 10, 15 minutes, with players resetting to push higher multipliers. Controls are tight but basic, and the skill tree’s 120+ nodes offer varied builds. The incremental nature means small choices compound into big changes.

What Players Think

PlayPile users rate it 87% with a 4.3/5 average. 67% of players complete the game, and 85% finish all achievements. Average playtime is 4.2 hours, with 65% describing it as “addictive” and 72% as “chill.” Steam reviews highlight the “satisfying upgrades” and “relaxing grind,” though some call it “repetitive after 30 minutes.” Metacritic gives it a 78, praising its accessibility but noting minimal long-term depth. The skill tree’s flexibility and low barrier to entry keep it in the top 10% of most replayed indie games this year.

PlayPile's Take

Soba’s Gunpaw works best as a pick-up-and-play stress reliever. It’s not deep but excels basically idea: simple combat with meaningful incremental choices. At $14.99, it’s a low-risk purchase for fans of quick, rewarding loops. The 85% achievement completion rate makes it easy to unlock everything in a single weekend. Skip it if you want long-term strategy or complex mechanics. For casual gamers craving explosive upgrades and progression, it’s a solid 4-hour distraction.

Game Modes

Single player

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