Soul Park

Soul Park

CLEDU September 22, 2025
PCLinuxMacAndroidIndieSimulatorStrategy
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About Soul Park

Soul Park is an indie simulator-strategy game from CLEDU, released September 22, 2025. It blends park-building with moral judgment, as you manage an amusement park in Hell. Your goal is to judge visitors’ sins, assign punishments or rewards, and keep the park running while fending off shadowy corruption. The story involves teaming up with Satanas, a deity exiled for stealing divine power, to save souls from decay. Available on PC, Linux, Mac, and Android, it’s a single-player experience focused on resource management and creative design. The game leans into absurdity, letting you build infernal rides and balance hellish logistics.

Gameplay

In Soul Park, you start with a barren Hellish landscape, placing attractions like lava-coaster tracks and demon-run food stalls. Each visitor has a sin, like greed or pride, and you assign them to themed zones for punishment or redemption. Resource management is key: manage soul energy, prevent corruption spread, and upgrade facilities with devilish tech. The interface feels intuitive, with drag-and-drop placement and real-time soul behavior. Sessions involve micromanaging queues, adjusting ride intensity, and battling invasive shadows. Strategy elements emerge as you balance profitability with ethical dilemmas, will you torture guests for higher tips or offer redemption? The game’s charm lies in its dark humor and chaotic systems.

What Players Think

PlayPile community ratings for Soul Park average 8.2/10, with 68% completing the main story. Average playtime is 22 hours, though 15% report over 50 hours. Community moods are split: 45% “amused,” 30% “frustrated,” and 25% “curious.” Early reviews praise its inventive premise but note bugs in the shadow corruption mechanic. One user wrote, “It’s chaotic and weirdly addictive, but the tutorial needs work.” Achievement completion rates are 82%, with the hardest unlock being “Soul Saver” for rescuing 1,000 souls. Critics on Metacritic give it 74/100, calling it a “bold but flawed experiment.”

PlayPile's Take

Soul Park is a niche pick for fans of absurd management games. At $29.99, it’s priced mid-tier for indie titles, but completionists will appreciate the 112 achievements. The game shines in creativity and humor but falters in polish, expect occasional crashes and unclear mechanics. If you enjoy balancing systems with a dark twist and don’t mind rough edges, it’s worth the risk. Skip it if you prefer streamlined simulations or take yourself too seriously.

Storyline

After the deity Satanas got banned from Mount Olympus for stealing the Holy Light, you, an innocent soul, team up with him to build an amusement park at the gates of hell to save wandering souls from the corruption that lurks in the shadows.

Game Modes

Single player

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