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About Soul Redemption

Soul Redemption is a card-based RPG with strategy elements from developer Happy Sufferer. Set in a crumbling kingdom, you play as a priest tasked with rescuing lost souls through tactical card battles and narrative choices. Released on October 24 2025 for PC it blends deck-building with RPG progression. The game focuses on single-player campaigns where resource management and card combos determine success. Its indie aesthetic and moral dilemmas set it apart from traditional RPGs. Think of it as a strategic fusion of deck-building and character-driven storytelling with a focus on redemption themes.

Gameplay

Combat revolves around turn-based card battles where you assign action points to play cards that attack heal or manipulate the battlefield. Each card has unique effects and synergies requiring careful deck-building. You manage a limited hand size and energy pool to execute combos while countering enemy strategies. Between fights you explore the kingdom to gather resources and make dialogue choices that influence outcomes. Progression involves upgrading cards and unlocking new abilities through a skill tree. Sessions typically last 1-2 hours with battles feeling tense and methodical. Controls are straightforward but mastering card interactions and positioning is key to victory.

What Players Think

PlayPile users rate it 4.1/5 while critics average 4.3/5. 78% of players finish the game with an average playtime of 22 hours. Community moods show 55% satisfaction 30% indifference and 15% frustration. Reviewers praise "the depth of card combos" but note "repetitive early-game grinding." One user wrote "It took me 10 hours to feel confident with my deck but the payoff is worth it." Another gripes "The story beats drag in the middle act." 58 achievements are available with 10 hours needed for 60% of them. The completion rate drops sharply after the 30-hour mark suggesting a tough final stretch.

PlayPile's Take

Soul Redemption is best for players who enjoy deep strategy and slow-burn narratives. At $29.99 it offers solid value for its 20+ hour campaign but the grind might test patience. The card system is inventive but requires a learning curve. If you like tactical deck-building and moral choice systems this has strong appeal. Skip it if you prefer fast-paced action or dislike resource management. The game’s ambition shines through its mechanics but uneven pacing holds it back from being a classic.

Game Modes

Single player

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