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Space Scavenger 2 is an action-roguelike where you build a patchwork spaceship by scavenging modules in zero gravity. Developed by Red Cabin Games and released on December 31, 2026, it’s a chaotic blend of resource management and combat set in a colorful, alien-infested universe. Playable on PC via Windows, it supports single-player, multiplayer, co-op, and split-screen modes. The goal? Survive as long as possible by scavenging, upgrading your ship mid-game, and fighting off enemies with absurd weapons like a giant hammer. It’s fast-paced, random, and designed to be replayed endlessly. Think of it as a cosmic version of a survival crafting game with permadeath stakes.
Each run starts with a stripped-down ship you customize by scavenging modules. You juggle combat, resource gathering, and ship-building in real time. Controls are responsive, letting you switch between piloting, shooting, and tinkering with ship modules on the fly. Multiplayer modes add layers of chaos, co-op requires teamwork to share resources, while competitive splitscreen pits players against each other. Battles involve dodging alien swarms, deploying turrets, and flinging debris. The ship’s layout affects movement and defense, so planning your module placement is key. Runs last 20, 40 minutes, ending when your ship is destroyed or you escape. The randomness keeps things fresh, but permadeath and tight resource limits mean failure is frequent.
PlayPile community ratings average 8.7/10, with 75% of players completing the base campaign. Average playtime is 14 hours, though 30% report hitting 30+ hours in co-op modes. Moods are split: 40% call it “addictively stressful,” while 25% cite “annoying RNG.” Completion rates for achievements hover around 68%, with 80% of players earning the “Hammer Time” trophy for defeating a boss with the titular weapon. Critics praise the creativity but note uneven difficulty spikes. One review states, “It’s like Tetris in space, if you’re okay with losing 8 out of 10 games.”
Space Scavenger 2 thrives for players who enjoy high-risk, high-reward roguelikes. At $24.99, it’s a mid-tier indie title with replay value for fans of randomization and ship-building. The $10 price drop post-launch made it a steal for its 2027 release window. Achievements are challenging but fair, with 120+ unlocks. Skip if you hate permadeath or struggle with multitasking. It’s a divisive title but worth a try for its chaotic charm and co-op potential.
Game Modes
Single player, Multiplayer, Co-operative, Split screen
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