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Space War Economy Idle is a story-driven incremental simulator with idle progression and auto-battler elements. Developed by Chasm Studios and released on October 15, 2025 for PC, it blends resource management with strategic fleet commands. Inspired by Factorio's logistics, Path of Exile's gear systems, and Eve Online's trading, the game tasks you with building a self-sustaining space economy while waging wars in an automated battlefield. Single-player only, it focuses on long-term planning, unit upgrades, and optimizing production chains. If you enjoy grinding resources, automating systems, and balancing complex economies, this one’s a deep dive into interstellar capitalism.
You start by constructing a mining base and building ships to harvest resources. Core gameplay loops involve upgrading production modules, trading goods across star systems, and commanding fleets that auto-battle when you’re away. Every action feeds into idle progression, letting you focus on planning rather than micromanagement. Resource scarcity and fluctuating market prices force you to adapt logistics chains, similar to Factorio’s conveyor belts. The auto-battler mode lets you set unit behaviors and tactics, but actual combat is handled by the game. Sessions often involve tweaking production efficiency, checking market trends, and occasionally adjusting fleet positions. Controls are keyboard-centric, with a focus on efficiency over action.
PlayPile users rate it 4.1/5, with 75% completing the first major economy cycle. Average playtime is 22 hours, though 15% of players abandon it past the 10-hour mark. Community moods: 80% "calm," 15% "bored," 5% "curious." Metacritic scores it 78, praising "logistics depth but slow pacing." One user wrote, “Love the economic systems but wish the story had more urgency.” There are 148 achievements, with a 42% completion rate overall. A 30-day discount brought price down to $19.99. Critics note it’s a niche pick, ideal for patients who enjoy slow-building systems but may frustrate those seeking faster rewards.
Worth a try if you thrive in slow, methodical games. It’s not flashy but offers satisfying economic complexity and idle progression. Price is fair for the content, though $20 might feel high for its niche appeal. Achievements are plentiful but require commitment, some take 30+ hours. Skip it if you want quick wins or action-heavy gameplay. For strategy fans who enjoy balancing trade routes and automating systems, it’s a solid long-term investment. Just be prepared to grind.
Game Modes
Single player
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