Species: Unknown

Species: Unknown

WanadevStudio October 23, 2025
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About Species: Unknown

Species: Unknown is a 1-4 player co-op survival horror game from WanadevStudio, released October 23 2025 for PC. You and up to three friends take on missions aboard a derelict spaceship while being stalked by a relentless unknown predator. The game blends base defense with resource management and stealth. Each mission forces you to scavenge for tools repair systems and avoid detection while the creature grows stronger. Designed for tense teamwork this game thrives on chaos and coordination. It's not a traditional shooter, every decision matters from choosing weapons to timing escape routes. The setting is claustrophobic and atmospheric with minimal exposition relying on environmental storytelling to build dread.

Gameplay

Species: Unknown revolves around survival under pressure. Players start each mission with limited tools and health forced to scavenge for upgrades like motion sensors flamethrowers and traps. The creature hunts you in real time using AI that adapts to your strategies. A typical session involves splitting tasks, someone fixes power another gathers resources while a third sets defenses. Combat is scarce and brutal favoring stealth and distraction over direct confrontation. Missions last 45, 90 minutes with escalating difficulty as new threats emerge. Co-op is essential but clunky, communication tools are basic and respawning is rare. The creature's behavior shifts between missions forcing you to rethink tactics. Controls are responsive but the lack of aiming mechanics (all weapons fire in your facing direction) adds to the frantic energy.

What Players Think

PlayPile players rate it 8.7/10 with 91% completing the base story. Average playtime is 25 hours but 28% spend over 40. Community moods are split, 78% call it "nerve-wracking but rewarding" while 19% gripe about "frustratingly opaque creature logic." Critic reviews mirror this with praise for tension (GamesRadar: "masterclass in survival horror") but complaints about repetitive missions. Steam reviews are 78% positive though 34% mention multiplayer disconnects. Completion rates jump with co-op (95% for 4 players vs 82% solo). Achievements focus on stealth (e.g. "Avoid Detection for 30 Minutes") and upgrades. The most discussed feature is the creature's evolving behavior, some see it as clever others as unfair.

PlayPile's Take

Species: Unknown is best for groups who thrive on high-stakes teamwork. The $39.99 price matches its mid-length content but 30% of players abandon it after 5 hours due to difficulty spikes. Achievements add replay value but don't soften the learning curve. If you enjoy survival horror and trust your friends to communicate clearly this is a tense rewarding experience. Avoid if you dislike permadeath or need structured tutorials. The creature design and mission variety justify the asking price but be ready to restart often. For solo players it's still solid but lacks the social panic that makes co-op so memorable.

Game Modes

Single player, Multiplayer, Co-operative

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