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Steampunk Shinobi is an indie action roguelite from Vagabond, released in late 2026 for PC. It merges a steampunk aesthetic with a medieval Japanese setting, tasking you with playing as a Shinobi lineage. Each time your character dies, the quest resets for the next generation, with maps and challenges reshaped by your previous actions. The game’s core loop hinges on procedural generation and the idea that your choices ripple across playthroughs. Expect fast-paced combat, gadget-based mechanics, and a world that feels both ancient and industrial. Best for players who enjoy high-risk, high-reward loops and want to see how their decisions affect long-term progress.
Each session in Steampunk Shinobi is a run-based sprint through procedurally generated zones filled with enemies, traps, and loot. You wield a mix of traditional weapons and steampunk gadgets, think shurikens with clockwork explosives. Combat is twitchy and responsive, requiring quick reflexes and smart positioning. When you die, your descendant inherits a portion of your progress but faces altered layouts and tougher challenges. Play sessions usually last 30, 60 minutes, with a focus on learning enemy patterns and optimizing your gear. There’s no multiplayer, just a single-player grind toward a final boss. The controls are tight, but the difficulty spikes sharply, especially in later generations.
PlayPile data shows 72% of users finish the game, averaging 14 hours per playthrough. Community moods lean 68% "frustrated" and 32% "curious," with mixed reviews about the death penalty system. Critics gave it a 7.8/10, praising the inventive lineage mechanic but calling the combat repetitive. Achievements are dense, 120 total, with 45% of players earning the "Last Legacy" badge for beating the final boss on the third try. Over 60% of reviews mention the procedural maps as a standout, though some call the randomization "unfair." Price isn’t listed yet, but the average completion time and high difficulty suggest it leans toward niche audiences.
Steampunk Shinobi is a solid pick for roguelite fans who enjoy punishing difficulty and procedural design. The legacy system adds a clever twist to permadeath, but the combat can feel monotonous after a few runs. With no multiplayer and a steep learning curve, it’s not for casual players. If you’ve mastered games like Dead Cells or Hades, this offers a fresh, if flawed, challenge. At an assumed $29.99, $39.99 range, it’s reasonably priced for the genre. Stick with it long enough, and the evolving world might win you over.
Game Modes
Single player
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