

Metacritic
IGDB
Players
Loading critic reviews...
Finding live streams...
Failbetter Games released Sunless Skies on January 31, 2019, bringing their signature Victorian Gothic style to outer space. You command a steam locomotive that flies through the void as the British Empire expands into the heavens. This single-player adventure drops you into a universe where stars are dying intelligences called Judgements and time itself is a commodity. The game launched on PC, Mac, and Linux platforms for those who want a heavy narrative experience without multiplayer distractions. You play as a captain deciding between serving the Empress or joining rebels from the Workworlds. It is a story about survival, ambition, and the cost of progress in a dying cosmos.
You spend most minutes managing your ship while exploring different regions of space. The core loop involves choosing where to travel next, then resolving encounters through text menus or quick-time events. You feed fuel to your steam engine, trade with star-faring traders, and fight cosmic horrors using a mix of guns and magic. Crew management is constant since you must keep your team fed and happy or face mutiny. Combat feels tactical rather than reflex-based, requiring you to weigh risks before engaging enemies. Death resets your run but allows you to inherit skills for your next captain. The game offers no fast travel, forcing you to plan routes carefully across a map that changes based on your choices.
Players have rated this title highly across review aggregators, with Metacritic settling at 87 out of 100. PlayPile data shows the average session lasts about four hours before players check save files, though completion rates suggest many stick around for the full twenty-hour campaign. Community moods skew heavily toward "melancholic" and "atmospheric," with users frequently citing the writing as the main draw. Critics praise the density of lore but note a steep learning curve regarding ship mechanics. Review snippets often mention the difficulty of managing crew morale during long voyages. Only about 30 percent of players finish every achievement, indicating the game demands patience and strategic planning rather than brute force.
This game fits players who enjoy dense text adventures with meaningful consequences. The price point reflects a substantial amount of content that rarely feels padded. You should play this if you want to manage resources while figuring out a complex story about empire and rebellion. Achievements exist but require careful planning to unlock without reloading saves. Do not expect fast pacing or arcade-style combat. The narrative depth justifies the slow build, making it a solid choice for those who prefer reading over shooting. Skip this title if you want a traditional shooter with simple objectives.
Game Modes
Single player
IGDB Rating
83.8
RAWG Rating
3.7
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...