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Sword of Atlas is a tactical RPG that merges grid-based combat with real-time decision making. Each character operates on a turn meter letting you plan moves in real time while keeping pace with the action. Manage a team of mercenaries with varied skills balancing offense and support to survive brutal encounters. The story follows a group navigating war torn regions with choices affecting relationships and mission outcomes. The game’s tight pacing and steep difficulty stand out. Every misstep can cost allies their lives forcing players to adapt strategies on the fly. Character deaths aren’t just narrative beats, they reshape the team’s dynamics and available tactics. Many note the challenge as a core part of the experience. The blend of story and mechanics ensures no two playthroughs feel the same.
Game Modes
Single player
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