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Swordia is an MMORPG developed by Affliction Networks LLC, released on PC in January 2026. It blends adventure and RPG elements with a focus on community-driven development, skill-based progression, and player choice. The game offers PVP and PVE content, including dungeons, farming, and mining, all wrapped in a persistent online world. Players shape the game through feedback and in-game decisions, making it a hybrid of classic MMO systems and modern co-op mechanics. Swordia targets fans of structured progression and collaborative gameplay, though its multiplayer-only design may not suit solo gamers.
Swordia revolves around grouping with others for dungeons, mining resources, or competing in skill-based PVP matches. A typical session might involve farming materials to craft gear, joining a raid with 20 players, or dueling in a ranked arena. The skill system ties growth to player input, favoring strategy over grinding. Controls feel responsive, with a dynamic skill bar that adapts to combat scenarios. The game’s co-op focus means solo play is limited, most quests and PvE content require parties. Daily activities like mining or farming add a casual layer, while endgame raiding demands coordination. The blend of structured progression and player-driven content keeps sessions varied but leans heavy on group play.
PlayPile community ratings give Swordia 4.2/5, with 75% of players completing the main story. Average playtime is 22 hours, though 40% of users log over 50 hours. Community moods skew positive: 60% report "excitement" about future updates, while 25% call it "relaxing" due to the farming mechanics. Early reviews highlight the game’s "fresh take on skill-based progression," though 30% criticize the lack of solo content. Achievement completion rates are high, 85% finish the 100-skill tree milestones. With 80% of players still active three months post-launch, Swordia shows strong retention despite a $39.99 price tag.
Swordia is a solid pick for MMO fans who enjoy structured progression and co-op play. At $39.99, it offers a dense skill tree (100+ achievements) and a welcoming community. The farming/mining elements add casual appeal, but solo players may struggle. With 22 hours average playtime and 75% story completion, it’s a mid-length grind that rewards group effort. Not perfect, but worth trying if you have friends or a guild to join.
Game Modes
Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
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