Loading critic reviews...

Deals

Finding deals...

Live Streams

Finding live streams...

About Tackle for Loss

Tackle for Loss is a 2D top-down action game from Indifferent Penguin, released February 5, 2026. You play a washed-up football player turned vigilante, smashing through hordes of enemies in a gritty, neon-drenched world. The game blends brutal melee combat with cover-based shooting, all rendered in pixel art that leans into the chaotic energy of Hotline Miami. It’s single-player only, with a nonlinear story that splits into three endings based on your choices. Expect short bursts of intense violence, a morally gray narrative, and a soundtrack that thrives on synth-driven aggression. It’s not about football itself but the rage that follows failure.

Gameplay

Combat in Tackle for Loss is all about timing and aggression. You toggle between a tackle charge, quick jabs, and thrown objects like bricks or ketchup bottles. Enemies swarm in tight packs, so positioning is key, duck behind cars, leap onto balconies, or use the environment to funnel them into kill zones. Each level is a maze of alleys and rooftops, pushing you to mix up melee sweeps with ranged attacks from a sawed-off shotgun. The camera zooms in during takedowns, emphasizing the brutality. Miss a dodge, and you’ll be downed instantly, forcing you to restart the fight. Sessions average 45 minutes to an hour, with permadeath in optional “Rusher” mode. The controls are tight but require practice, tackling too early can leave you vulnerable.

What Players Think

Community stats are split: 72% of players rate it 8/10, while critics average 7.6/10. Completion rates hover at 82%, but 34% of play sessions end with players labeling the mood as “angry,” 22% “nostalgic.” Average playtime is 6 hours, with 15% finishing all endings. The 320 achievements skew toward violent milestones (“Tackle 100 Thugs in One Match” or “Die in Every Level”) and story choices. Review snippets praise the “unapologetically grim tone” but call the combat “clunky at times.” 42% of players say the difficulty curve is “toxic,” though 68% admit the pixel art and synth score “stick with you.” Price at $29.99, it’s seen as a mid-risk purchase.

PlayPile's Take

Tackle for Loss is a niche pick for fans of aggressive, stylized action. The 320 achievements and three endings justify the price if you’re into permadeath challenges and morally ambiguous stories. It’s too short for most ($29.99 feels steep for 6 hours), and the combat can frustrate newcomers. But if you like Hotline Miami’s chaos or want to see football violence deconstructed into pixelated mayhem, it’s worth the risk. Stick to normal mode, Rusher is a masochist’s nightmare.

Game Modes

Single player

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...