Tales Of Glory 3 : Fists of Legend

Tales Of Glory 3 : Fists of Legend

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About Tales Of Glory 3 : Fists of Legend

Tales Of Glory 3: Fists of Legend is a VR kung fu brawler that channels 80s arcade energy into a modern fight. Developed by BlackTaleGames, it dropped on PC (Windows) on December 19, 2025, and sticks to single-player combat. The core hook? You play as Sho Ren, a warrior battling through 10 themed stages, back-alley brawls, neon-lit streets, and mystical arenas, while mastering 13 distinct combat styles. Each map throws waves of enemies at you, demanding quick combos, adaptive strategies, and flashy mystical powers like energy blasts and time slowdowns. The VR angle isn’t just a gimmick; it forces you to duck, dodge, and punch with real-world motion. Think Streets of Rage meets Iron fist, but in virtual reality.

Gameplay

The game boils down to three pillars: precision, stamina, and adaptation. You’ll juggle up to six enemies at once using a combo system that rewards timing, light, medium, and heavy strikes chain into moves like spinning kicks and elbow drops. Each opponent type has quirks: some block high attacks, others rush in with brutal grapples. The VR controls map movements to your hands, so you’ll physically swing, thrust, and guard. Stages are linear but dense; expect ambushes from windows, ceilings, and even the ground. Between levels, you unlock new schools (like Shaolin or Ninja) that tweak your playstyle. Mystical abilities add spice but require resource management, overusing them can leave you defenseless. Sessions last 45, 90 minutes, with the final boss demanding perfect execution. The camera can get dizzying, and the lack of save points adds tension.

What Players Think

PlayPile users rate it 87%, with 72% completing all 10 stages. Average playtime clocks in at 14 hours, but 32% of players quit before stage 5 due to VR fatigue. Community moods split between "punchy" (45%), "tiring" (28%), and "boring" (15%). One review raves: "VR makes every punch feel like a workout, but the combo depth keeps me coming back." Others complain about "repetitive enemy patterns" and "a punishing health bar that resets too often." The game has 24 achievements, 17 of which require 100% completion in specific schools. Critics on Metacritic average 79/100, praising its nostalgia factor but noting technical hiccups like motion sickness triggers.

PlayPile's Take

This is a must-play for VR purists and beat ’em up die-hards. The $59.99 price tag feels steep for single-player-only, but the physical intensity and combo system justify the cost for those up for the challenge. Skip it if you have motion sensitivity or prefer casual brawlers. With 24 achievements and 72% completion rates, it’s clear the game demands skill and patience. If you want a sweat-inducing, no-holds-barred VR experience, this is your pick. Just keep a water bottle nearby.

Game Modes

Single player

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