Tattoo Tycoon

Tattoo Tycoon

Crazy Bunch Handy Games October 24, 2025
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About Tattoo Tycoon

Tattoo Tycoon is a simulation strategy game where you run a tattoo studio in the fictional Tattuga Bay. Developed by Crazy Bunch and published by Handy Games, it drops you into the skin-ink business in 2025, offering a blend of customization and management. You’ll start in a basic shop, design tattoos to satisfy clients, and expand to multiple locations. The goal is to balance creative choices with resource management, buying supplies, hiring staff, and upgrading equipment. It’s a chill, slow-burn simulator aimed at players who enjoy methodical progress and aesthetic customization.

Gameplay

The core loop revolves around serving customers: listening to their vague ideas, adjusting tattoo designs using sliders for size, color, and placement, then applying them with a stylus-like interface. Each customer has specific preferences, and mismatched choices lead to complaints. You’ll track ink stock, studio layout, and employee morale as you scale up. Between sessions, you unlock new tools and designs, but the pace remains deliberately unhurried. Controls are point-and-click with drag-to-adjust mechanics. Late-game challenges involve managing multiple shops and catering to niche client groups, though the lack of time pressure keeps tension low.

What Players Think

PlayPile users rate Tattoo Tycoon 93% with 15K reviews, averaging 4.5/5 stars. Critics score it 85/100, praising its “unexpectedly satisfying” design tool. 68% of players complete the base game, averaging 42 hours. Community moods split 45% relaxing, 30% engaging, 25% boring. Review snippets highlight “endless customization joy” and “tedium creeps in after 20 hours.” Achievement completion is 62% (135 total), with 70% of players hitting the 50-parlor milestone. The game’s slow pace divides audiences, but its 85% positive Steam reviews suggest it’s a niche hit for patient sim fans.

PlayPile's Take

Tattoo Tycoon ($29.99) is a niche pick for sim enthusiasts who don’t mind a slow grind. It excels in design creativity but lacks long-term urgency, making it easy to set aside. With 135 achievements and 42-hour average playtime, it’s a mid-tier investment for casual players. If you enjoy tinkering with visuals and managing small systems, this could be your thing. For others, it’s a light, decorative experience. Not a must-play, but worth checking if you’ve got time to spare and a soft spot for skin art.

Game Modes

Single player

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