The Carcass

The Carcass

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About The Carcass

The Carcass is a colony-based RPG set inside the decaying body of a dead god. Developed by Ahmet Babagil and released November 20, 2026, it blends roguelike elements with deep strategy. You manage a species struggling to survive in procedurally generated organs and chambers, each playthrough offering a new story. Choices shape your colony’s evolution, with unique traits and branching narratives. The god’s corpse is both a setting and a threat, with shifting environments and deadly hazards. It’s a single-player game for PC, focused on tough decisions, resource management, and adapting to the god’s unpredictable biology. If you like high-stakes survival and branching consequences, this one carves deep.

Gameplay

You start by selecting a species, each with distinct traits like rapid reproduction or bioelectric immunity. The god’s body is split into zones, like the stomach or circulatory system, each with hazards and resources. You’ll build bases, scavenge for materials, and assign tasks to colonists while managing hunger, health, and morale. Procedural events force choices: sacrifice colonists to appease parasites, or risk all in a gamble to escape a decaying organ. Combat is rare but brutal, relying on improvised weapons and environmental hazards. The roguelike aspect means death resets progress, but you retain lessons from previous runs. Every session is a puzzle of survival, with outcomes determined by how you adapt to the god’s shifting corpse.

What Players Think

The Carcass holds an 84% rating with 91% completion. Players average 21 hours, with 78% calling it worth the price. Community moods skew gritty (68%) and thoughtful (23%), while 9% describe it as dark. Reviewers praise the branching narratives: “Every decision feels like a gamble with no clear odds.” Others note the difficulty: “Tough but fair. You learn from failure.” The 72% achievement completion rate suggests challenges are rewarding but not punishing. Critics highlight the “relentless tension” but warn it’s “not for the faint of heart.” The god’s corpse remains a divisive setting, loved for its creativity, criticized for occasional pacing issues.

PlayPile's Take

The Carcass is a bold, punishing RPG for strategy fans who thrive on tough choices. At $39.99, it offers solid value, though 21 hours to 30+ is typical for a base playthrough. The 78% price-to-time ratio supports this, and 120+ hours for 100% completion suggest replayability. Achievements (72% completion) are challenging but optional. If you want a game that forces you to adapt to a shifting, hostile world and don’t mind frequent deaths, it’s worth the investment. Skip if you prefer gentle, guided experiences. The god’s corpse is a harsh teacher, but a memorable one.

Game Modes

Single player

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