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The Coma: Cutting Class is a point-and-click survival horror game developed by Devespresso Games and released on October 19, 2015. Set in the grim halls of Sehwa High School in South Korea, you play as Youngho, a student hunted by a deranged killer. The game blends stealth, exploration, and urgency as you evade pursuit, uncover clues, and piece together the mystery of your presence. With a focus on tense hide-and-seek mechanics and a claustrophobic setting, it aims to deliver a relentless horror experience. The game runs on PC and Mac, targeting fans of narrative-driven survival adventures.
The core loop revolves around running, hiding, and exploring. Youngho’s stamina and the killer’s proximity dictate your actions, sprint to classrooms, duck behind objects, or slowly investigate for items. Each session involves balancing speed with caution, as the killer patrols on a timed schedule. Environmental puzzles, like manipulating light sources or deciphering notes, tie into the story. The controls are point-and-click, with a minimalist interface that emphasizes quick decision-making. The killer’s AI adapts slightly to your movements, creating moments of panic if spotted. Sessions often end in sudden scares or brief respites, maintaining a high-stakes rhythm.
The Coma: Cutting Class holds a Metacritic score of 69, reflecting mixed reception. 38% of players complete the game, with average playtime at 10.5 hours. Community feedback highlights the game’s tense atmosphere and effective use of sound design, though repetitive chase sequences and limited environmental variety draw criticism. Positive reviews praise the claustrophobic setting and pacing, while some call the mechanics “derivative.” The game’s Steam page shows a 72% positive rating, with players noting it as a “short but punchy horror experience.”
The Coma: Cutting Class is a brief but intense horror title best for fans of tense, stealth-based gameplay. At $14.99, it offers value for its short runtime, though the recycled design may feel underwhelming to seasoned players. With 18 achievements focused on survival and exploration, it rewards careful play but doesn’t demand replayability. If you enjoy survival horror’s heart-pounding moments without expecting deep lore or innovation, this title scratches that itch.
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Game Modes
Single player
IGDB Rating
80.0
RAWG Rating
4.3
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