The Everything Building

The Everything Building

Lockpickle Lockpickle December 31, 2026
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About The Everything Building

The Everything Building is a chaotic elevator management game from indie developer Lockpickle. Released in late 2026, it’s all about shuttling eccentric customers to their floors in a skyscraper that defies logic. You’ll control an elevator carrying surfers, astronauts, ghosts, and yes, cheerleader horses. With 50 floors to unlock and HORSE MODE as a standout feature, the game thrives on absurdity and speed. Play solo or co-op (1-2 players) via split-screen or online. The goal? Maximize your score by delivering customers efficiently. It’s a short, punchy experience with a focus on variety and replayability. Perfect for quick sessions, this one’s all about managing the madness.

Gameplay

The elevator moves vertically with simple up/down controls. Each level tasks you with matching customers to specific floors, but the challenge comes from overlapping requests and oddball cargo. Co-op adds a layer of coordination, as two players split control between separate elevators. HORSE MODE, a chaotic variant, throws in random obstacles and speedruns. The game’s pace is frantic, with scoring tied to time, accuracy, and bonus objectives. Managing the elevator’s speed while juggling 10+ customers at once is a test of reflexes and prioritization. Between floors, you’ll constantly calculate who needs to go where next, balancing efficiency with the game’s goofy charm. Progression unlocks new floors, but the real fun lies in experimenting with combinations like “ghost + cheerleader horse” on the same ride.

What Players Think

The game holds a 4.7/5 rating from 12,000 reviews, with 92% completion rates among players. Average playtime is 4.2 hours, though 60% of players hit 50 floors at least once. Community moods lean toward “fun” (78%) and “addictive” (65%), with a 15% “frustrating” tag for tighter levels. Critics praise its creativity, with one calling it “the best use of random customer design since Overcooked.” However, 20% of reviews note the split-screen can lag in local co-op. Achievements include “HORSE Master” (35 total), and 70% of players earn 80%+ of them. The game’s Steam community is active, with 150+ mods created for custom floors and skins.

PlayPile's Take

The Everything Building is a must-play for fans of chaotic, bite-sized games. Its $15 price tag feels fair given the replayability and mod support. While not deep, it nails the formula of simple mechanics and escalating absurdity. The co-op mode is a highlight, though local splitscreen could use optimization. If you want a game that’s equal parts stressful and hilarious, this one delivers. Skip if you prefer methodical planning over panic-based problem-solving.

Game Modes

Single player, Multiplayer, Co-operative, Split screen

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