

Metacritic
IGDB
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The Haunted: Hells Reach dropped on PC and Linux in September 2011 from Signo & Arte and KTX Software. This indie shooter mixes third person action with horror elements to create a chaotic multiplayer playground. Players take control of characters trying to survive waves of demonic minions or hunt them down as demons themselves. The setting is a cursed town overrun by hellish forces, offering a gritty backdrop for frantic firefights. It launched over a decade ago but keeps its niche appeal alive through intense co-op and versus modes that demand quick reflexes and solid teamwork.
Sessions revolve around fast paced combat where you clear rooms of enemies or defend specific zones. You wield various firearms while dodging attacks in a third person view. The core loop involves surviving increasingly difficult waves of minions in co-op survival or switching sides in the demons vs humans mode. The demonizer feature lets players transform into powerful creatures to hunt down human survivors. Matches are short and brutal, often ending when one team gets wiped out or objectives collapse. Controls feel responsive but heavy, requiring you to manage recoil and movement carefully while under constant pressure from multiple angles.
The PlayPile data shows a mixed reaction to this title. Metacritic sits at a modest 51 out of 100, reflecting the polarized opinions we see in our forums. Community reviews average around three stars with completion rates hovering near forty percent for those who try the campaign. Average playtime is roughly six hours for the story but jumps to twenty five hours for dedicated multiplayer grinds. Moods shift between frustrated and thrilled depending on server stability. Some users praise the chaotic fun while others cite technical issues as a dealbreaker. Review snippets mention "great moments" alongside "crashy performance."
This game is worth buying only if you find it on sale for under five dollars. The price point makes the low Metacritic score easier to swallow for fans of loud, chaotic shooters. You will earn about fifteen achievements by mastering both human and demon roles. Don't expect a polished AAA experience since the campaign feels unfinished and multiplayer relies on active community servers. It works best for groups who want simple objective-based action without complex systems. Skip it if you need a steady frame rate or a deep narrative to keep you engaged.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
80.0
RAWG Rating
2.4
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