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The Hordes of the Dead is a survival shooter horror game developed by SergesChateau, released on October 30, 2025. It plays out on PC, Mac, and iOS, with a single-player focus. You’re thrust into a nighttime scenario where a routine patrol turns deadly as zombies, both fast and lumbering, hunt you. The game leans into tension, with limited resources and unpredictable enemy behavior. It’s not just about gunplay; stealth and environmental awareness matter. The setting is claustrophobic, emphasizing scarcity and the constant threat of being overwhelmed. The title nails the horror vibe but doesn’t offer much beyond its core loop of survive-and-scavenge.
The gameplay centers on managing ammo, health, and noise levels while navigating dimly lit environments. Fast zombies require quick reflexes to dodge or shoot, while slower variants can physically grab you, forcing you to fight or flee. You scavenge for tools like flashlights, makeshift weapons, and healing items, but stockpiles are rare. The tension spikes when cornered, as enemies swarm in waves. Controls are responsive, but the game lacks deeper mechanics like crafting or base-building. Sessions often end in a panic, balancing action with moments of cautious exploration. The night setting means visibility is limited, so you rely on sound cues and intermittent light sources to avoid ambushes.
The game holds a 4.3/5 rating from 12,500 players, with an average playtime of 11.2 hours. Completion rate is 68%, skewed by a 23% drop-off after 4 hours. Community moods are split: 58% “tense,” 29% “thrilling,” and 13% “frustrated” due to repetitive enemy patterns. Reviews praise the atmosphere and zombie mechanics, but note a lack of variety. One user wrote, “The first hour is terrifying, but by hour three, you’re just grinding the same mechanics.” Achievement data shows 35% of players earn the “Last Stand” trophy for surviving a boss fight, but only 12% complete all stealth challenges.
The Hordes of the Dead is a $19.99 adrenaline dump for fans of minimalist survival horror. It delivers consistent tension and satisfying combat but lacks depth or replayability. If you want a short, intense experience with no filler, it’s worth the price. However, the repetitive design and underdeveloped world make it a one-and-done affair. Achievements add some incentive, but don’t expect meaningful progression. Skip if you crave exploration or systemic complexity.
Game Modes
Single player
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