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The Hull is a co-op horror FPS where 1-4 players explore flooded ruins as Fathomwalkers. Developed by Mire Studios, it dropped in February 2026 for PC. The genre blend of shooter and indie leans heavy into claustrophobic survival. You descend into submerged facilities with friends to scavenge resources, fight mutated creatures, and solve environmental puzzles. The setting is a drowned world where every level feels like a decaying research site. It’s a short, punchy experience, ideal for sessions under 30 minutes. The focus is on tense teamwork and quick reflexes. If you’ve played co-op shooters like Dead by Daylight or Rust, you’ll recognize the rhythm.
Each run starts with a loadout of basic weapons and a shared health pool. You move through procedurally generated levels filled with narrow corridors, flickering lights, and sudden ambushes. Combat is frantic but unpolished, reloading mechanics lag, and enemy AI often gets stuck. The real hook is the co-op: you must communicate constantly to avoid traps and conserve ammo. Between levels, you upgrade gear using scavenged parts. The multiplayer is competitive and co-op in equal measure. Controls are responsive but lack customization. Weapons feel underpowered against tougher bosses, forcing creative use of the environment. Puzzle segments break up the action, though they often feel tacked on.
PlayPile data shows 67% of reviews are positive, with 78% of players completing the main story. Average playtime is 18 hours, but 32% of players finish in under 10. Community moods skew "tense" (42%) and "chill" (29%), reflecting the game’s erratic pacing. One user wrote, "It’s like Rust in a swimming pool, half the fun is watching teammates panic." Critics call it "derivative but competent." Achievement completion rates are high (89% of players earn at least 10), though the 45 total are split into combat, exploration, and survival categories. Price sensitivity is notable, $29.99 feels steep for a 20-hour experience.
The Hull is a mixed bag. It nails the co-op horror vibe but struggles with polish and pacing. Best for groups craving bite-sized, chaotic sessions. The $30 price tag is a hard sell given the runtime. Stick with it if you enjoy frantic teamwork and don’t mind clunky mechanics. Avoid if you want a deep, atmospheric story. The 45 achievements add replayability, but don’t expect a flawless experience. It’s a solid entry in the co-op shooter niche, but not a must-play.
Game Modes
Single player, Multiplayer, Co-operative
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