The Lantern of the Laughless Saint

The Lantern of the Laughless Saint

NerveLabs NerveLabs December 31, 2026
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About The Lantern of the Laughless Saint

The Lantern of the Laughless Saint is a co-op RPG from NerveLabs that channels Morrowind’s eerie open-world vibes. Set on a desolate island under a silent tower, it drops you into a mystery about a mythical figure and the moral weight of human desires. Released in late 2026 for PC, it splits between solo and multiplayer modes, letting you tackle its existential puzzles alone or with a friend. The story centers on a fractured dream shared by two characters, forcing tough choices about what to save when the world’s foundation begins to crumble. It’s a slow-burn, dialogue-heavy experience with heavy emphasis on exploration and consequence-driven decisions.

Gameplay

You spend most sessions wandering the island’s fog-drenched forests and crumbling ruins, hunting clues about the Laughless Saint. Combat is turn-based but messy, requiring careful positioning and resource management. A crafting system lets you build weapons from found materials, but overuse risks depleting the environment entirely. The co-op mode adds a layer of friction, dialogue choices and inventory management are shared, so miscommunication can tank missions. Each session mixes puzzle-solving (like deciphering cryptic murals) with tense boss fights. The story shifts based on who you trust and what you sacrifice. Sessions usually last 3, 5 hours, but the branching paths mean replayability hinges on how far you dig into optional lore.

What Players Think

Community ratings sit at 4.2/5 with 68% completion rate. Average playtime is 40 hours, though 25% of players report hitting a wall in the final act. The mood is split: 52% describe it as “eerie and introspective,” while 31% call it “slow and underwhelming.” Achievement stats highlight the “Saint’s Mercy” badge (23% unlocked), which rewards sparing key antagonists. Critic reviews are polarized, Eurogamer praised its “bold narrative risks,” while PC Gamer called it “overly opaque.” Players love the co-op dynamic but frequently gripe about clunky dialogue trees. The most upvoted review says, “It feels like the devs built a cathedral out of matchsticks.”

PlayPile's Take

This is a niche pick for RPG fans who like their stories brooding and ambiguous. At $59.99, it’s pricey for its uneven pacing, especially if you’re solo. The co-op mode is a standout but demands patience for its wonky mechanics. With 12 achievements and a 45-hour max completion time, it’s better for dedicated groups than casual play. Skip if you want action or clear answers. For those craving a slow, philosophical trek through a crumbling world, it’s a gamble worth taking.

Game Modes

Single player, Multiplayer, Co-operative

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