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The Last Experiment: A Memetric Story is a base-building strategy game set in a post-apocalyptic world overrun by a parasitic plant called Fleshvine. You start with a basic shelter in 2805 and expand by cultivating radiation-resistant crops while designing defensive structures to repel waves of怪物. Each level requires balancing resource management with tactical placement of traps and barriers to protect your creatures and slow the Fleshvine’s advance. Progress depends on experimenting with layouts and adapting to shifting threats as the environment evolves. The game stands out for its procedural world design and emphasis on player creativity. Unlike typical tower-defense formulas, it rewards trial-and-error experimentation with custom defenses and ecological systems. With a 72% critic score, it’s praised for its tight mechanics and atmospheric storytelling. Developed by CloudCage, it releases February 16, 2025, offering a cerebral challenge for fans of methodical strategy. The focus on adaptive problem-solving and a bleak, sci-fi setting makes it a niche but satisfying pick for thoughtful gameplay sessions.
After the technological singularity, the world lies in ruin. The surface is overrun by a parasitic species, devouring all it touches. An underground team of scientists works to develop resistant lifeforms to reclaim the world – but they need a brave scout to face the dangers above.
Game Modes
Single player
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