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You wake up in a hotel room that feels off. The walls hum. The mirror flickers. Time resets every hour, forcing you to find new ways to explore and uncover the hidden rules of this space. Using a handheld device, you manipulate objects, rearrange furniture, and test theories to break the cycle. Progress hinges on observation, tiny changes in lighting, texture, or placement hint at something lurking just beyond normal perception. The game’s tight focus on environmental puzzles creates a slow-burn tension. With no dialogue or hand-holding, you piece together clues from visual oddities and recursive failures. Early access players note the unsettling atmosphere sticks long after closing the window. Its 4.2/5 average on forums suggests a niche crowd is already hooked on its minimalist horror.
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