The Tale of Oath

The Tale of Oath

Shepherd Games September 19, 2025
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About The Tale of Oath

The Tale of Oath is a student-developed indie RPG set in a misty, druidic world where ancient magic clashes with dark forces. Released in September 2025 for PC, it blends elemental spellcasting, puzzle-solving, and turn-based battles against corrupted druids. Shepherd Games published the project, which leans into atmospheric exploration and narrative-driven quests. Think of it as a cozy but cryptic journey through forests and ruins, where every spell you learn and every puzzle you solve shapes the story. It’s a love letter to classic RPGs, with a focus on charm over complexity.

Gameplay

You spend most of your time weaving fire, ice, and lightning spells to interact with the environment. Puzzles often require combining elements, like melting a block of ice to reveal a hidden path, while battles force quick thinking. Enemies have elemental weaknesses, so switching from fire to water mid-fight can turn the tide. Combat is turn-based but fast-paced, with a resource system that limits how often you can cast heavy spells. Exploration is key: backtracking is common after unlocking new abilities. The controls are responsive, but the UI feels cramped during battles, making menu navigation a bit clunky.

What Players Think

The PlayPile community gives it a 4.2/5, with 78% of players finishing the main story. Average playtime is 15 hours, though 23% log over 20. Moods are split: 41% “atmospheric,” 33% “engaging,” but 19% “frustrating” due to bugs. One review calls it “a gem with rough edges,” while another gripes about “repetitive enemy patterns.” The game has 42 achievements, with “Elemental Master” being the most skipped (32% uncollected). Critics praise its visuals but note the writing falters in side quests.

PlayPile's Take

This is a solid pick for indie RPG fans who enjoy methodical spellcraft and moody exploration. At $29.99, it offers decent value for the story-driven core, though bugs and repetitive design may test patience. Achievements add replayability, but don’t expect them to be a breeze. Skip this if you crave deep combat systems or polished mechanics. For its charm and creative puzzles, it’s worth a try, but set expectations low for technical polish.

Game Modes

Single player

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