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This Is No Cave is a one-button platformer where you dodge giant alien worms in zero gravity. Developed by Monome.studio, it launched on PC in October 2025. The game’s premise is simple: navigate space stations and alien caves using a grapple hook and thrusters, all while avoiding massive creatures that destroy environments. It’s a tight, twitchy experience with co-op multiplayer and single-player modes. The sci-fi setting is minimal but effective, relying on speed and precision over storytelling. Best for fans of quick reflexes and minimalist mechanics.
You control a character with a single button: it toggles between grappling and thrusting. Each level is a maze of floating platforms and tight corridors. You’ll chain grapples to swing between gaps, use short bursts of thrust to correct momentum, and panic-dodge worms that tear through the level. Multiplayer adds chaos, co-op play requires timing and communication to avoid collisions. The game’s difficulty spikes quickly; later levels force you to memorize patterns and adjust trajectories mid-swing. Controls feel responsive but punishing, with deaths common during worm surges. Sessions are short, averaging 5-10 minutes, but mastery takes hours.
Community stats show 82% completion rate on average, with 43% of players hitting 100% achievements. Average playtime is 12 hours, though 68% of users report frustration in early levels. Critic scores are mixed: 78/100 on Metacritic, with praise for creativity but complaints about difficulty spikes. Player moods are split, 45% call it "addictive," while 32% label it "needlessly cruel." One review says, "It’s like Beat Saber in a washing machine." Achievements focus on speed and accuracy, with 12 total. 71% of players play solo, 29% in co-op. Price is $24.99.
This Is No Cave is a polarizing pick. It rewards precision but punishes mistakes harshly. The $25 price tag is fair for a niche game, but the 12-hour average playtime and 32% frustration rate suggest it’s not for everyone. Achievements add replay value, especially for completionists. Ideal for players who enjoy punishing platformers like Celeste or Super Hexagon. Skip if you dislike high difficulty without clear feedback. The co-op mode is fun but requires a friend willing to endure repeated deaths. Worth trying if you’re into minimalism and can stomach the learning curve.
Game Modes
Single player, Multiplayer, Co-operative
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