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Threat Vector is a sci-fi horror first-person shooter developed by KillPixel and released on December 31, 2027. It drops you into a solar system on the brink of annihilation, where you fight through claustrophobic levels teeming with grotesque enemies using an arsenal of high-powered weapons. Built on id Tech, the game focuses on frantic combat and atmospheric tension, with levels designed to maximize chaos. It’s a single-player experience that prioritizes speed and intensity, favoring short, punchy missions over open-ended exploration. If you want brutal gunplay and relentless horror, this is your pick.
In Threat Vector, you’ll sprint through tight corridors and derelict spaceships, blasting hordes of biomechanical foes with shotguns, plasma rifles, and rocket launchers. Levels are compact but packed with environmental hazards, forcing you to balance aggression with caution. Each mission ends in a climactic boss fight, often requiring you to conserve ammo or exploit weaknesses. Controls are responsive, with a focus on quick reflexes over strategic depth. The AI enemies swarm in waves, creating a constant sense of urgency. Without multiplayer or crafting systems, the gameplay loops around pure combat, making it a lean-forward, twitch-heavy ride.
Critic reviews average 83/100, praising the game’s “relentless pacing and gory set pieces.” PlayPile community ratings are 4.2/5, with 78% completing the main campaign. Average playtime is 5.5 hours, though 15% finish in under 4 hours. Moods are split: 60% report “thrilling” sessions, while 30% note “frustrating” difficulty spikes. One user wrote, “The horror elements are effective but overdo it by Act 3.” Achievement completion stands at 65%, with 28% earning the 100% score. Price-wise, it launched at $39.99, with a 20% discount on Linux platforms.
Threat Vector is a short, adrenaline-fueled FPS that delivers on chaos but lacks depth. The 5-hour campaign and 30 achievements make it a quick burn for fans of fast-paced combat. Its horror elements and level design earn points, but repetitive enemy types and a steep difficulty curve may turn off some. Priced at $39.99, it’s a solid pick for budget-conscious players who want a no-frills shooter. Skip if you prefer open worlds or nuanced storytelling. Best played in one or two sittings.
Game Modes
Single player
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