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Tic Tac Rogue is a roguelite RPG from Pixel Flight Games that turns D&D combat into a board game. Released November 2025 for PC, it mixes dice-rolling mechanics with tic-tac-toe strategy. You pick a class like Warlock or Ranger, then fight pixelated goblins and orcs by rolling a D20 and claiming board squares to attack or defend. Gold and magic items let you tweak tactics between fights. It’s a lighthearted but deep indie title for players who want tactical depth with a dash of luck.
Each battle starts with a 3x3 grid. You roll a D20 to determine your move strength, then place a counter on the board to strike an enemy or block their path. Classes grant unique skills, a Bard can play music to disrupt foes, while a Rogue uses stealth for bonus damage. Magic items like fireballs or healing potions add layers to your strategy. Matches last 5-10 minutes, and your deck of items evolves with every win or loss. Multiplayer lets you challenge friends to custom matches, balancing dice luck with spatial planning.
PlayPile users rate it 84%, with 72% completing the base game in 12 hours. Community moods are 68% Fun, 45% Challenging, and 50% Addictive. One review says “It’s like Yahtzee with a dungeon crawl, it’s easy to pick up but hard to optimize.” Achievements (42 total) track rare item unlocks and 100% win streaks. Critics praise the “clever synergy between dice mechanics and grid combat,” though some find the loot pool repetitive after 15 hours. The 50% replay rate among completions shows it’s worth a second run.
Tic Tac Rogue thrives on its tight feedback loop. At $24.99, it’s a bargain for fans of tactical board games and roguelites. The 42 achievements and procedural loot keep things fresh, but don’t expect a long story, this is pure gameplay. If you enjoy risk/reward systems and don’t mind grinding for rare items, it’s a solid pick. Just be ready to restart often, 70% of players fail before 3 hours.
Game Modes
Single player, Multiplayer
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