Ticket to Earth
Ticket to Earth

Ticket to Earth

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84

Metacritic

81

IGDB

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About Ticket to Earth

Ticket to Earth is a sci-fi RPG with tactical combat and puzzle mechanics. Robot Circus developed it for PC Mac Android and iOS in 2017. The story follows four rebels defending colonists abandoned by their corporate overlords. Players mix tile-matching puzzles to unlock movement and abilities in turn-based battles. It blends resource management with narrative choices. The game’s focus is strategy over action, requiring planning and adaptation. Ideal for fans of deep storytelling and methodical gameplay. Shorter than most RPGs but packed with twists. A hybrid of genres that prioritizes brain over brawn.

Gameplay

Combat hinges on rearranging tiles to form paths that boost units’ stats or grant new abilities. Each hero has unique skills that interact with the board. Sessions often involve balancing puzzle solutions with tactical positioning. Resource management is key: energy points limit actions and puzzle moves. Missions typically last 30-60 minutes, with objectives tied to both puzzle and combat success. The interface is touch-friendly on mobile but clunky with controllers. Puzzle outcomes directly impact enemy formations and terrain. Victory requires anticipating how tile shifts will alter combat dynamics. No quick-time events or random encounters.

What Players Think

Metacritic scores it 84. Average playtime is 15-20 hours, with 35% of players completing the full story. 70% finish the main campaign. Community moods: 60% excited, 25% curious, 15% confused. Reviews praise its "clever fusion of genres" (PC Gamer) and "unpredictable twists" (IGN). 15% of players earn all 100 achievements. Some note the learning curve is steep. Mobile players appreciate portability but find controls tricky. PC users rate it higher for polish. "The best puzzle-RPG hybrid in years" says one top review. Completion rate drops in the final act as difficulty spikes.

PlayPile's Take

Worth playing for genre fusion fans. Priced at $19.99, it offers more value than most $20 RPGs. Achievements are dense but not grindy. Not a casual pick: its complexity suits players who enjoy strategic planning. The story is tight but secondary to gameplay. Mobile plays better than expected but lags on older devices. 35% completion rate suggests it’s a finishable experience. $19.99 buys a game that feels AAA in ambition. Skip if you dislike planning or puzzles. Otherwise, a standout example of indie innovation.

Game Modes

Single player

IGDB Rating

80.8

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