Tired

Tired

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About Tired

Tired is a sci-fi racing game where speed and precision collide. Developed by SuspiciousMosquito and released on December 31, 2026, it’s built for players who crave raw, unfiltered time trials. Set in a futuristic track network, the game strips away gimmicks, focusing on tight controls and split-second decisions. Choose between solo challenges or multiplayer races against human opponents. With five tracks and no scripted events, every run is a battle against the clock, and your own limits. The genre is racing/sport, and it’s designed for Windows PCs. If you’re tired of bloated racing games, this one’s for you.

Gameplay

Tired’s core loop is simple but punishing. You select a track, hit start, and immediately push your reflexes to the edge. The controls are weighty and responsive, rewarding precise inputs but punishing mistakes. Each race is a single lap, with instant restarts after crashes or poor times. Tracks are technical, full of sharp turns and elevation shifts that demand perfect line choices. Multiplayer matches pit you against others in real-time, adding pressure to stay sharp. Sessions often end with you replaying the same 90-second stretch, tweaking tiny adjustments to shave milliseconds. The lack of power-ups or upgrades keeps the focus solely on skill. It’s not a game for casual drivers, this is a precision tool for speed fanatics.

What Players Think

Tired holds a 4.2/5 community rating on PlayPile, with 72% of players completing all five tracks. Average playtime is 14 hours, though competitive players often log dozens more chasing leaderboards. The community mood is 85% focused, 60% determined, and 35% competitive. Critics gave it an 88/100, praising its “uncompromising commitment to pure racing.” One review called it “a masterclass in minimalism,” while another noted the “controls feel like driving a laser.” Achievements are scarce (only 12 total), but completion rates are high: 68% of players earn them all. The game’s instant restart feature is a polarizing hit, with 55% of players calling it “essential” and 20% groaning it’s “too harsh.”

PlayPile's Take

Tired is a niche gem for racing purists. At $29.99, it’s priced like a small indie but delivers depth rivaling AAA titles. If you enjoy grinding for milliseconds and hate hand-holding tutorials, this is your jam. The low achievement count (12) means no cluttered trophy hunts, but the 72% completion rate suggests they’re satisfying. Skip it if you prefer open-world exploration or narrative-driven races. But if you’re tired of games that “help” you, this is a rare treat. The price is fair for what it is, and what it isn’t: a distraction.

Game Modes

Single player, Multiplayer

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