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Tongue of Dog casts you as a scrappy canine with a tongue that doubles as a grappling hook. Swing between platforms, slide across frozen surfaces, and navigate zero gravity by latching onto objects. Each of the eight levels introduces a new twist on physics-based puzzles, from dodging lava flows to surviving icy pitfalls. Progress is relentless with no checkpoints, forcing you to master each section through trial and error. Hidden collectibles and a character customization system add minor incentives to revisit areas, though the focus remains on raw challenge. The game’s charm comes from its eccentric level design. A volcano level simmers with chaotic hazards while a space segment plays with weightlessness in clever ways. Leaderboards encourage speedruns, though completion often feels like a battle of endurance. With minimal dialogue and quirky visual flair, the experience leans into its absurdity, letting players rage-quit or triumph in equal measure. Early access feedback suggests it splits opinions: some love the punishing yet fair mechanics, others find it frustrating. Either way, it leaves an impression.
Game Modes
Single player
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