TowerFall
TowerFall

TowerFall

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87

Metacritic

82

IGDB

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About TowerFall

TowerFall arrived on Nintendo Switch in September 2018 as the definitive version of this fast-paced archery combat game. Developer Extremely OK Games crafted a title that channels the spirit of classic couch multiplayer sessions. It is a hybrid genre that blends platforming and fighting elements into tight, frantic matches. You control an archer who must dodge, jump, and shoot arrows in arenas that force constant movement. The Switch release adds exclusive content like widescreen levels for six players at once. This package brings Madeline and Badeline from Celeste into the mix as playable guest characters. It is a pure action game designed for local groups rather than online lobbies.

Gameplay

You spawn in small arenas with limited ammo and must collect arrows dropped by enemies or hidden in the stage. Every match starts with you picking up a bow that fires one arrow at a time, forcing you to aim carefully before reloading from the ground. The controls feel snappy because you need to dash, wall jump, and slide while dodging incoming projectiles. A typical session involves short rounds where the first player to score three points wins. You can switch between different arrow types like bounce arrows or fire arrows to change your strategy. The game also offers co-op modes where four players team up against waves of monsters and bosses. These levels require you to cover each other while navigating vertical platforms.

What Players Think

Players on PlayPile rate this title highly with a community score that mirrors its Metacritic standing of 87 out of 100. The average playtime for dedicated users sits around forty hours, though many clock over fifty hours just grinding for achievements. Completion rates show that seventy-two percent of owners have finished all single-player content. Community moods remain positive with eighty-five percent of recent reviews labeled as "highly recommended." Users frequently mention the chaotic energy of six-player widescreen battles as a highlight. Review snippets often cite the difficulty curve as steep but fair, noting that mastering the wall jumps takes practice. The co-op mode draws frequent praise for its replay value when playing with friends in split-screen sessions.

PlayPile's Take

This game is worth buying if you have friends to gather around your Switch. The price point reflects a compact package focused on skill rather than length. You will unlock twenty-eight achievements that challenge you to beat specific stages without taking damage or using certain weapons. The six-player mode offers the most replay value but requires enough controllers for everyone. Do not expect a long story campaign since the focus remains strictly on multiplayer and arcade-style challenges. If you want a game that ends quickly but stays frustratingly difficult, this fits that need perfectly. It is a solid choice for local parties.

Game Modes

Single player, Multiplayer, Co-operative

IGDB Rating

82.5

RAWG Rating

3.9

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