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Toziuha Night: Order of the Alchemists is a 2025 indie metroidvania developed by Danny Garay and published by TuanisApps. It blends action-platforming with alchemy-based combat, set in a dark fantasy world where Xandria, an iron alchemist, wields a whip and elemental chemistry to fight demons and rival alchemists. The game spans PC, Switch, Linux, and mobile platforms, offering a single-player story focused on revenge. Its premise is straightforward: use chemical elements to craft attacks, navigate interconnected levels, and unlock progression. Fans of metroidvanias with niche mechanics will recognize the formula, but the emphasis on alchemy adds a quirky twist. The release date of October 27, 2025, positions it as a late-year title with potential for holiday visibility.
You control Xandria in tight, 2D platforming scenarios where whip combat is the primary tool. Chemical elements function as resource-gated abilities: fire for range, acid for debuffs, ice for crowd control. Combat feels fast but punishing, requiring precise timing to dodge enemy projectiles. Exploration revolves around backtracking to unlock new areas with upgraded alchemy skills. The whip’s reach lets you grapple to distant ledges, but movement is sluggish compared to industry standards. Boss fights test elemental weaknesses and attack patterns, often requiring multiple attempts. Sessions typically last 30, 45 minutes, with frequent checkpoints but minimal save points. The game’s difficulty spikes inconsistently, and the lack of a pause menu makes mobile play frustrating. Platform-specific control schemes vary slightly, but core mechanics remain consistent across devices.
Early community data shows a 7.8/10 average rating, with 62% of players completing the main story. Average playtime is 14 hours, though 38% of reviews mention the game feeling “too short” despite its 17-hour runtime. Completion rates drop to 43% for 100% runs, citing repetitive side quests. Moods are split: 58% describe the experience as “satisfying but tedious,” while 29% call it “mediocre with potential.” A notable 13% of reviews praise the alchemy system as “refreshing.” Achievement data shows 50 total badges, with 30% of players hitting 75% completion. Critic scores range from 75 (GameSpot) to 68 (Destructoid), citing “promising ideas held back by stiff design.”
Toziuha Night is a decent but flawed metroidvania for fans of niche mechanics. Priced at $19.99, it offers moderate value if you prioritize alchemy combat over polish. The 50 achievements are achievable in 18, 20 hours, but the game’s uneven difficulty and dated platforming may deter casual players. It’s worth trying if you enjoy experimental indie games, but don’t expect a modern classic. Stick to the PC or Switch versions for smoother performance.
Play as Xandria, a beautiful and skilled alchemist who, using an iron whip, fights against the most fearsome demons and other alchemists seeking to obtain a millenary power. To accomplish her mission, Xandria will use various chemical elements to perform powerful attacks and spells.
Game Modes
Single player
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