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Troll Chess Sekai is a strategy board game that reimagines chess with chaotic, rule-breaking spells. Developed by Dano Sato and published by RealMono in March 2026, it swaps rigid tactics for unpredictable twists. Set in a high school chess club, you play as a student who gains the ability to cast “troll spells” during matches. Opponents range from the eager Mirai to an enigmatic owner with godlike chess skills. The game throws out traditional chess norms, letting you warp pawns into knights, invert the board, or force rivals to move randomly. It’s a single-player puzzle-fight hybrid for PC, designed for 20- to 30-minute sessions. Best for players who love chess but crave absurdity.
Each match starts with standard chess rules but quickly spirals. On your turn, you can cast a spell from your hand, like “Stalemate Switch” (resets a piece to its starting position) or “Checkmate Chain” (forces your opponent to move a piece twice). The game’s 30 scenarios escalate in complexity, with later levels introducing spells that erase pieces or swap entire boards. Turn-based mechanics keep the pace brisk, but spells add chaos. Controls are intuitive: right-click to cast, left-click to move. You’ll spend sessions planning how to exploit spells while defending against AI that adapts to your antics. Wins feel earned through creativity, not just calculation.
PlayPile users rate it 72%, with critics at 8.5/10. 45% complete the full game, averaging 11 hours. Community moods are split: 68% curious, 52% amused, and 35% frustrated by spell randomness. Reviews praise the “genius absurdity of warping chess” but note some levels feel unbalanced. One player wrote, “It’s like playing chess with a drunk wizard, constantly second-guessing what happens next.” Critics highlight its “refreshing take on strategy,” though some call the AI “too easy in early stages.” The 45 achievements (32% unlocked on average) reward creative spell combos, but the lack of multiplayer limits long-term appeal.
Troll Chess Sekai is $19.99, offering a chaotic twist on chess that’s perfect for 30-minute bursts. It’s not for purists, it dismantles chess fundamentals in favor of jokes and surprise. The 45 achievements are solid for completionists, but the game’s randomness can feel frustrating. If you enjoy subverting rules and don’t mind a 45% completion rate, it’s a fun experiment. Pass if you prefer traditional strategy. The best bet: pick it up for a laugh, not a legacy.
Game Modes
Single player
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