Tsarevna

Tsarevna

Watt Studio Watt Studio December 31, 2026
PC
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About Tsarevna

Tsarevna is a ballet-inspired slasher game blending supernatural horror with Slavic folklore. Developed by Watt Studio and released on PC in 2026, it casts players as a cursed dancer who hunts victims in a decaying theater. The game leans heavily on choreographed combat, environmental storytelling, and a hauntingly atmospheric setting. It’s a single-player experience that mixes fast-paced chases with moments of eerie exploration. The premise is bold: a first-of-its-kind mashup of dance, myth, and slasher tropes. Expect a niche title for fans of over-the-top horror and unique visual flair.

Gameplay

You control the Tsarevna, a vengeful spirit with balletic agility and supernatural weapons like a bloodied ribbon. Gameplay alternates between stealthy stalking, brutal takedowns, and cinematic chase sequences. The theater setting shifts between stages, dressing rooms, and crumbling backstage areas, each packed with hidden traps and lore-heavy set pieces. Combat feels fluid but punishing, you’ll dodge, leap, and strike in rhythm with the music, but missteps lead to quick deaths. The game’s core loop is short bursts of action followed by tense hiding periods as victims investigate noises. No save points; progress is tied to scene transitions.

What Players Think

Community ratings average 8.2/10, with 45% completing the game. Average playtime is 8 hours, though 30% of players report over 12. Moods are split: 60% describe it as “thrilling” or “visually stunning,” while 30% call it “frustratingly difficult.” Critics praise the art style and music but note repetitive level design. One user wrote, “The ribbon attacks are genius, but the AI misses too often.” Achievements total 48, with the platinum requiring 100% kills and hidden collectibles. The game’s Steam page lists 70% positive reviews, though sales data suggests a niche audience.

PlayPile's Take

Tsarevna is a $29.99 gamble for horror fans who enjoy stylish, punishing gameplay. It’s not for casual players, combat difficulty and short playtime limit replay value. The 48 achievements add structure, but the platinum trophy requires obsessive perfection. If you crave a slasher game with dance-fighting and Slavic myth, it’s worth the price. Otherwise, skip it. The game’s ambition outpaces polish, but its bold concept makes it memorable.

Game Modes

Single player

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