Under Kingdom: Scam Centre Simulator

Under Kingdom: Scam Centre Simulator

Jiao Games Jiao Games March 31, 2026
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About Under Kingdom: Scam Centre Simulator

Under Kingdom: Scam Centre Simulator is a strategy-simulator hybrid where you run a criminal enterprise to pay off crippling debt. Developed by Jiao Games and released on PC in March 2026, the game blends resource management with morally dubious decision-making. You’ll hire workers through questionable means, bribe authorities, and expand operations while balancing risk and reward. The setting is a gritty city where survival hinges on outwitting the system. It’s a darkly comedic take on business strategy, ideal for players who enjoy chaotic planning and risk-reward loops. The single-player mode focuses on long-term planning, with each choice impacting your empire’s stability.

Gameplay

The core loop involves managing a scam center’s day-to-day operations: assigning workers to roles like fraud schemes or money laundering, allocating budgets for bribes, and upgrading facilities. Recruitment is a key mechanic, requiring you to exploit legal loopholes or coerce employees via in-game dialogue options. Police raids add urgency; you must track their activity and adjust tactics. Resource scarcity forces tough choices, prioritize expanding your network or investing in security? The UI is cluttered but functional, with a grid-based layout for managing tasks. Sessions last 30, 60 minutes, with progress saved incrementally. Later stages introduce trading with rival factions and black-market supply chains, increasing complexity. The control scheme is click-based, with occasional real-time pressure during raids.

What Players Think

With a 72% PlayPile rating, the game divides players. 45% of 10,000+ sessions top 15 hours, but only 22% complete all 30+ achievements. Community moods are split: 35% “Frustrating,” 28% “Chill,” and 20% “Gritty.” Early reviews praise its niche humor and escalating tension, with one user calling it “a sandbox for ethical bankruptcy.” Critics note repetitive tasks and clunky UI, averaging a 6.8/10. Achievement unlock rates are low, “Corruption Master” (bribe 100 officials) is completed by just 9%. Price-sensitive players appreciate the $19.99 tag, though some argue it undercuts the experience’s polish.

PlayPile's Take

A niche title for fans of risk-heavy management games. The $20 price matches its mid-tier polish, but repetitive mechanics and UI quirks may deter casual players. Achievements add replay value, especially for completionists. If you enjoy grinding through escalating consequences and don’t mind clunky systems, it’s worth a try. Skip if you prefer streamlined strategies or dislike moral ambiguity.

Game Modes

Single player

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