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Untrusted is a multiplayer hacking game where two factions clash in a battle of deception. Up to 16 players split into NETSEC hackers and undercover AGENTs. NETSEC members work to breach a server while avoiding AGENTs who arrest teammates or turn them into informants. Each day and night cycle shifts power between factions with roles like infiltrators, spies, and saboteurs. Players use over 50 abilities across 19 classes to lie, investigate, and eliminate opponents. Victory comes when NETSEC claims a server or AGENTs wipe out their rivals. The game thrives on social bluffing and shifting alliances. Co-op play lets NETSEC teams coordinate hacks while AGENTs manipulate through deals and traps. Neutral roles add layers of unpredictability with their own goals. Available on PC and Linux since May 2021, it handles large groups smoothly with clear win conditions. Early players note the balance between strategy and chaos makes each match feel distinct.
In Untrusted, hackers from the fictional NETSEC group are tasked with hacking a specific server on a computer network. NETSEC members must use their skills and wits to outsmart the undercover AGENTs that will try each night to perform arrests or have other players become snitches for them. While the NETSEC strength is in their numbers, the AGENT faction can count on its intel. You will have to lie and investigate your very own hacking crew members to sniff out the undercover AGENT members…and eventually, dispose of them. AGENTS are playing a game against the clock: every day, NETSEC is getting closer to owning their target. Arrest or strike deals with NETSEC members, coercing them into working for you. The day/night cycle of the games will allow the two factions (as well as neutral classes, with their very own objective) to play key skills crucial to their success.
Game Modes
Multiplayer, Co-operative
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