Vampire Hunter: Nightrise

Vampire Hunter: Nightrise

Treetop Treetop April 6, 2026
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About Vampire Hunter: Nightrise

Vampire Hunter: Nightrise is a first-person shooter from developer Treetop, released on PC in April 2026. Set in a labyrinthine castle that reconfigures itself between sessions, the game tasks you with tracking a dormant vampire through procedurally generated rooms filled with deadly traps and hidden pathways. It’s a lean, high-stakes experience where survival hinges on learning the castle’s shifting logic. The single-player campaign leans into claustrophobic tension and puzzle-solving, with a focus on resource management and timing. If you like methodical exploration over bullet-sponge combat, this might be your jam.

Gameplay

The core loop mixes FPS combat with environmental puzzle-solving. You navigate the castle using a combination of stealth and firepower, but ammo and health are scarce. Each level is a timed gauntlet, you must avoid floor spikes, ceiling slats, and vampire-hatched obstacles while decoding clues to reach the next chamber. The controls are responsive but punishing; a single misstep resets your progress. You spend most sessions scanning walls for pressure plates, dodging falling debris, or waiting for gaps in vampire patrols. The final act shifts to a direct confrontation, but only if you’ve pieced together the castle’s secrets beforehand.

What Players Think

PlayPile users rate it 8.3/10, with 72% completing the main story. Average playtime clocks in at 12.5 hours, but 43% of players report hitting 20+ hours due to permadeath levels. The mood is split between “tense” (68%) and “frustrating” (29%), with some calling it “a masterclass in environmental storytelling” and others complaining about “needlessly cryptic puzzles.” Critics praised the castle’s dynamic design (PC Gamer gave it 9/10) but noted repetitive enemy AI. Achievement completion sits at 87%, with the final boss staking being the most skipped (22% fail rate).

PlayPile's Take

Nightrise is a love letter to deliberate, cerebral shooters. It works best for players who enjoy decoding spatial logic over combat. At $39.99, it’s a mid-tier buy for its niche, but the 29% who found it “too punishing” might want to wait for a sale. The 110 achievements add 8 extra hours for completionists. If you like games that force you to think before pulling the trigger, this is worth the time. If not, skip the castle and hunt something easier.

Game Modes

Single player

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