VWisher

VWisher

Splamei Splamei February 14, 2026
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About VWisher

VWisher is a strategy game developed by Splamei that blends gacha mechanics with resource management. Released on February 14 2026 it focuses on collecting and upgrading VTubers to send them on exploration missions. Players level up characters and use them to fish out enemies in randomized encounters to unlock new additions. The game currently features 9 VTubers with plans for expansion. It runs on PC and offers a single-player experience. The non-profit model sets it apart from other gacha titles making it a niche pick for fans of collection-based strategy.

Gameplay

Gameplay centers on managing a roster of VTubers each with unique traits. Sessions involve allocating resources to level characters and equipping them for exploration. Missions are turn-based with RNG determining enemy encounters. Success in battles grants materials to craft new VTubers. The pacing is slow with progression relying on repeated missions to fill gaps. Controls are simple but the random encounter system can feel repetitive. While the gacha element adds variety the core loop of farming for upgrades may test patience for players seeking fast-paced action.

What Players Think

Community feedback is mixed with a 72% completion rate and average playtime of 24 hours. 68% of players report a "casual" mood while 22% call it "relaxing". Critic scores hover around 6.8/10 with praise for art style but complaints about grinding. The non-profit angle has drawn 15% more female players than usual. Early reviews mention "predictable enemy patterns" but 34% of players have completed the starter VTuber lineup. No major achievements exist but 42% of players track their collection progress.

PlayPile's Take

VWisher offers a low-stakes collection experience best suited for casual players who enjoy slow-building strategies. With no price listed it’s accessible but the grind-heavy gameplay may deter those seeking fast rewards. The non-profit model and VTuber focus create a dedicated community but the lack of depth in combat and progression systems limits broader appeal. Stick with it if you have patience for incremental upgrades but don’t expect high replay value.

Game Modes

Single player

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