Wake Up

Wake Up

R16 Studio R16 Studio February 14, 2027
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About Wake Up

Wake Up is a puzzle-heavy point-and-click adventure from R16 Studio, released in February 2027 for PC and Android. It casts you as Alex, a man trapped in a mysterious room with fragmented memories and a stack of cryptic notes. The game blends 2D and 3D visuals to create claustrophobic, eerie environments where every object hints at a deeper story. You’ll figure out secrets about Alex’s identity, his wife Ammy, their child Eli, and a shadowy doctor conducting twisted experiments. The narrative hinges on solving logic puzzles, collecting documents, and making choices that shape the truth. It’s a slow-burn mystery with psychological horror elements, designed for players who enjoy figuring out layered stories through environmental storytelling.

Gameplay

You spend most sessions clicking on objects in the room to interact, inspect, or manipulate them. Puzzles range from decoding notes to reassembling broken items, often requiring you to cross-reference documents found earlier. The environment shifts subtly as you progress, walls may rearrange, or new objects appear, hinting at time loops or alternate realities. Choices, like which note to read first or which puzzle to solve, occasionally branch the story, though the core narrative remains linear. The Android version uses touch controls, while PC players right-click to interact. The game’s tension comes from its pacing: long stretches of silence punctuated by sudden, unsettling audio cues. Every action feels deliberate, but the lack of a save system can frustrate, mistakes force you to backtrack.

What Players Think

Wake Up holds a 4.3/5 on PlayPile, with 78% of players rating it “Highly Recommend.” Community moods lean split: 72% intrigued, 18% frustrated by its slow pacing. Average completion rate is 68%, with 8.5 hours played before quitting. Achievement hunters note 120 total trophies, with 45% completion among active players. Critics praise its “masterclass in slow-burn tension” (The Escapist) but call the second act “a slog” (PC Gamer). Fans love the environmental storytelling and thematic depth, while newcomers gripe about unclear puzzle hints. The $19.99 price tag is seen as fair for the narrative density, though some argue it could’ve used more gameplay variety.

PlayPile's Take

Wake Up is a must-play for fans of cerebral, story-driven adventures. Its strengths lie in its eerie atmosphere and clever use of environmental clues, but its deliberate pacing won’t suit everyone. If you enjoy dissecting cryptic narratives and can tolerate a few missteps, the 120 achievements and 12-hour runtime offer solid value. Skip it if you prefer action or faster-paced puzzles. The game’s flaws are minor compared to its ambition, making it a worthwhile detour for narrative enthusiasts.

Storyline

You wake up in a strange room with no memory of how you got there. The room is filled with strange objects, puzzles, and notes. Slowly, you begin to uncover the truth about yourself and your past. Alex, the protagonist, is the only successful experiment of a sinister doctor. Ammy, Alex's wife, ready to do anything to save Alex. Eli, Alex and Ammy child. Mysterios Man, a mysterious man, saved Alex and locked him in the room to protect him. Alex must complete tasks, solve puzzles, and collect documents to confront the doctor.

Game Modes

Single player

Achievements

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