Wavekin

Wavekin

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About Wavekin

Wavekin is a first-person adventure puzzle game set in a sunken world. Developed by Electric Dream and released in March 2026 for PC, it tasks you with navigating a mysterious underwater environment to uncover an ancient civilization’s secrets. Using a unique “song” ability, you interact with the environment to solve environmental puzzles and revive a dying ecosystem. The game emphasizes exploration and quiet observation, with minimal combat or action elements. Its dreamy, low-key vibe focuses on uncovering fragmented stories and restoring balance to a silent ocean.

Gameplay

You swim through vast, bioluminescent ruins, using your song ability to manipulate objects, trigger mechanisms, and communicate with aquatic creatures. Each area requires careful listening and experimentation, as environmental puzzles often hinge on matching frequencies or timing notes. Progression is linear but slow, with optional detours for lore pieces and hidden ecosystems. Controls are smooth but unexciting, prioritizing movement over combat. Sessions feel meditative, with the soundtrack and visuals working together to create a calm, introspective mood. Most puzzles take 5, 15 minutes to solve, with occasional longer sequences.

What Players Think

PlayPile members rate it 4.5/5, with 65% completing the main story in 12 hours on average. Community moods lean relaxed (85% “peaceful”) but some note pacing issues. Critics praise the atmosphere but question puzzle variety. One review: “A calming journey with a few missteps in later chapters.” The base game has 40 achievements, 28 of which are optional, averaging 3 hours to unlock. The $29.99 price tag is seen as fair given its short length. Speedrunners rarely touch it, but lore-hunters spend up to 20 hours for 100% completion.

PlayPile's Take

Wavekin is ideal for players who enjoy slow, atmospheric experiences over fast-paced action. The puzzles are clever but repetitive after the first third, and the 12-hour runtime doesn’t justify the $30 price for everyone. The song mechanic is a fresh twist, and the world feels alive with subtle details. If you like The Witness’ tone but want water instead of island settings, this works. Skip if you prefer aggressive exploration or need longer content. The achievements are a nice touch but not essential.

Game Modes

Single player

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