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Where is My Ship?! is a first-person precision platformer from developer JanotherT, released October 22, 2025, for PC. Inspired by games like Jump King and Only Up, it tasks you with escaping a chaotic kitchen after being dumped in the trash. The goal? Locate your ship and escape. The game leans into tight, physics-based jumps and environmental puzzles, with a focus on pixel-perfect movement. It’s a short but intense experience, blending single-player runs with optional multiplayer modes. The setting is absurdly detailed, turning a mundane kitchen into a labyrinth of hazards. Expect frustration, laughter, and a relentless push to beat your own progress.
You control a small character in first-person, leaping between kitchen objects like counters, appliances, and trash cans. The core loop involves dodging moving hazards, scaling vertical spaces, and landing precise jumps to avoid respawns. Each room introduces new obstacles, blenders that spin, falling pots, or shifting platforms. Multiplayer lets others disrupt your path by tossing objects or pulling levers. Controls are responsive but unforgiving, requiring muscle memory for tricky sequences. Sessions often end in sudden failures, but quick respawns keep momentum. The camera occasionally glitches, adding to the chaotic vibe. Progression feels earned, with later levels stacking complexity.
PlayPile users rate it 4.2/5, with 85% completing the main story in an average of 3 hours. Community moods are split between playful (62%) and challenging (38%). Critics praise its "frustratingly fun" design, though some call it "overly cheap." The $14.99 price tag draws praise for value, especially with 35 achievements averaging 3 hours to unlock. One user wrote, "Feels like a drunk Mario with better physics," while another noted, "Addictive but be ready to rage-quit." Completion rates spike after patches fixed early-game glitches. Multiplayer is less popular, with 40% of players skipping it due to lag issues.
Where is My Ship?! is a niche pick for platforming purists who thrive on punishment. Its $15 price is fair for the challenge, though the 3-hour runtime limits long-term replay. Achievements add structure but don’t extend the experience much. Skip if you hate permadeath or cheap deaths. But if you enjoy mastering twitch mechanics and laughing at your own failures, this is a tight, if brief, test of skill. The kitchen may be small, but the rage it generates is huge.
Game Modes
Single player, Multiplayer
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