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Wittengrad Is No More is an atmospheric indie adventure game from Faynogames that dropped on April 8, 2026, for PC. It’s a walking sim with horror undertones, set in the decaying, fog-veiled city of Wittengrad. You follow Barnaba through one night as fragmented stories and strange encounters figure out the city’s collapse. The game leans into disorientation and ambiguity, letting you piece together why Wittengrad feels... wrong. No combat, no puzzles, just a slow, eerie stroll through a place that might not exist anymore. Perfect for fans of abstract storytelling and haunting soundtracks.
You spend most of the game walking. Literally. Every session involves navigating fog-cloaked streets, eavesdropping on cryptic NPCs, and absorbing environmental details like flickering streetlights and warped architecture. Controls are minimal: point-and-click movement, occasional dialogue choices. The horror isn’t jump scares, it’s the creeping sense something’s off. You’ll backtrack often, revisiting locations from different angles to uncover hidden scenes. A typical playthrough lasts 2-3 hours, though 15% of players spend over 5 hours hunting for the 35 achievements. The world loops in on itself, with endings varying based on how thoroughly you explore.
Players rate it 4.2/5 overall. 78% finish the main story, but only 52% complete all optional scenes. Average playtime is 3.8 hours, with 22% of players quitting early, citing confusion. Community moods are split between eerie (61%) and nostalgic (33%). Reviewers praise the "hauntingly beautiful atmosphere" but criticize "vague direction." 89% of critics give it 8/10 or higher. Completionists note the 35 achievements are tough, 12 require precise timings. The game’s 87% positive reviews on launch week spiked after the "City Vanishes" update added new endings.
Worth playing if you like slow, moody narratives and don’t mind ambiguity. At $29.99, it’s a short but dense experience. The 35 achievements (33% completion rate) are optional but rewarding. Skip if you crave action or clear direction. The fragmented storytelling and experimental vibe make it a cult pick, not a mainstream hit. For $30, you’re paying for a weird, atmospheric night walk you’ll either remember or forget.
Game Modes
Single player
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