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World of Dogs is a 2026 indie shooter developed by Nullhusk Agency that turns speed into a combat advantage. Set in a decaying city, players control a human hybrid stitched from dead champions, thrust into a war between factions with no clear allies. The game blends platforming, fast-paced shooting, and survival elements with a focus on aggressive movement. You’ll dodge, sprint, and shoot through collapsing environments while evading enemies and managing limited resources. It’s a chaotic, high-stakes experience designed for those who want to move quickly and die often.
The core loop revolves around aggressive mobility. You use rapid wall-jumps, boost dashes, and evasive rolls to navigate crumbling levels while firing a rapid-fire pistol. Combat requires balancing speed with precision, overextending risks getting overwhelmed by swarms of enemies. Each level forces you to adapt: sometimes you’ll flank through tight corridors, other times you’ll sprint across open rooftops while dodging debris. Multiplayer modes pit teams against each other in objective-based matches, emphasizing speed and coordination. The controls are twitchy but responsive, with a steep learning curve. Sessions often end in death, but respawns keep the pace relentless.
PlayPile users rate it 7.5/10, with critics at 85/100. 62% of players complete the campaign, averaging 13.8 hours. Community moods are split: 45% call it "Addictive," while 30% find it "Frustrating." One review says, "Fast but punishing. The difficulty spikes are brutal." Another adds, "Original concept, but the lack of checkpoints hurts." Achievements are dense but optional, with 75% of players earning at least half. Despite its flaws, 40% replay it for speedrun challenges. The multiplayer community remains small but active, with regular tournaments.
World of Dogs is best for players who thrive on adrenaline and don’t mind dying often. Priced at $49.99, it’s a short but intense experience, ideal for fans of games like Mirror’s Edge or Dark Souls. The 75% achievement completion rate suggests rewards for persistence, but the lack of accessibility options might turn off some. If you enjoy punishing difficulty and fluid movement, it’s worth a try. Otherwise, skip it. The city may collapse, but your patience shouldn’t.
Game Modes
Single player, Multiplayer, Co-operative
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