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Zeizen is a stylized point-and-click adventure from Sonoshee that drops you in the neon-drenched back alleys of Shanghai, China. Released December 31, 2026, it leans into ultraviolence as much as it does atmosphere, blending gritty noir with chaotic action. You play as a nameless fixer navigating criminal underworlds through snappy dialogue and punchy, often brutal, interactions. The game’s MSRP isn’t listed yet, but its 32 achievements and 64% average completion rate among achievers suggest a mix of accessibility and challenge. If you want a game that leans hard into its violent aesthetic while wrapping it in a moody, fast-paced narrative, this is your jam.
Zeizen’s gameplay orbits around quick decisions and sharper consequences. You’ll click to move between locations, interact with NPCs, and trigger fights that resolve with button-mashing minigames, think frantic screen-tapping to dodge or land blows. The world feels reactive but limited; Shanghai’s districts shift based on your choices, but the core loop often circles back to combat or dialogue. Sessions typically last 2, 4 hours, with 12.5 hours average playtime for full completion. The camera work and UI feel cramped during action scenes, but the pace rarely lets you dwell on that. Puzzle-solving is minimal, replaced by escalating violence that’s flashy but repetitive.
Critics gave Zeizen a 7.8/10, calling it “graphically striking but narratively shallow.” Community ratings are higher at 8.5/10, with 42% finishing the game. Players spend around 12.5 hours on average, though 15% quit before halfway. Moods are split: 25% thrilled by the over-the-top violence and 15% frustrated by repetitive combat. One review notes, “The fights look wild, but they’re just button mashes after the third boss.” Achievers report 64% completion for the 32 total trophies, with 21% earning the rare “Clean Kill” achievement. The game’s polarizing blend of style and simplicity keeps it on many players’ radar.
Zeizen is a love-or-hate-it pick for fans of fast, stylized adventures. Its 8.5 community rating hints at appeal, but 58% of players don’t finish it. If you enjoy aggressive action mixed with narrative depth, the 12.5-hour average playtime and 32 achievements offer replay value. However, repetitive combat and a 15% frustration rate warn against expecting polish. This isn’t a must-play, but if you’re into its chaotic energy, it’s worth a shot. Just don’t expect a smooth ride.
Game Modes
Single player
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